
Risen and renewed: A necessary "remaster" A display of creativity and ambition with ideas that reach our days through other games, but that also drag the slab trying to take shape in a machine that was too small. Like the creatures that roamed the levels, lurking in the dark to give us a claw at the slightest carelessness, Seeds of Evil was a beast capable of intimidating even the experts in the genre. Even leaving in a post-GoldenEye panorama,Turok 2 took Nintendo 64 to limits that neither Rare nor Nintendo itself were able to achieve with most of their efforts. But while the lack of veteranía was countered with an effective and potentially addictive approach (kill dinosaurs in the jungle through a very agile gunplay ), the remaster also showed the seams of a game that even in his own generation was relegated to learning exercise barely a year and a half after its premiere. True, Dinosaur Hunter had the nostalgia factor: prior to the very GoldenEye 007, it was the first incursion of many in the FPS consoleros. NightDive Studios, company responsible for bringing the titles of the extinct production company Acclaim to the 21st century, began with the difficult. It's all that and some other things, so it's still worth talking about in full 2017. Or how the world of the game can be more than a simple succession of rooms in which to release clashes and scripts. Or how the use of a gore without reservations can give another weight to the violence, even that so exaggerated that it goes into the caricature, but without ceasing to activate something visceral in our interior.

In a year marked by shooters with a 2 in its title (Destiny, Splatoon, Wolfenstein, Battlefront), Seeds of Evil is not only a good reminder of how a sequel can expand and improve based on its predecessor without limiting itself to making another the same time in different phases. However, even today it is easy to return some relevance to the work of Iguana Entertainmentlittle that we look around us. Turok 2: Seeds of Evil is a game from 1998, and even its re-launch in the digital platforms of PC (Steam, GoG and Humble Store) is already a few months back in time. So it may seem that this analysis is late. On the way to its twentieth anniversary, Turok 2 is once again a PC in a remaster that reminds us that the habits of the past can be as or more interesting than the vices of the present.
